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Latest Community Discussions About ShippingDaily routine for Administrative Assistant2h agoOffice conditions for administrative assistants vary. You may find yourself in a law firm, a doctor's office, a sales office, a warehouse front office, a retail business, or a service business, or a front desk at a hotel or a Condominium. All these conditions may change the way you work. Your Workstation The location and conditions of where you do your day-to-day work can be critical to how effectively you perform. Look first at how your workstation is placed physically within the entire office setup. Is there a reason your desk is where it is? Analyze the traffic patterns around and through your workspace. Do coworkers have to pass through it to get from one operation to another? S... showing hampter my hometown:2h agosee, to the mods that are seeing this rn and debating wether to take this down or not because of rule 1, this video contains a *hampter*. a very small hamster-like creature found in the video game ULTRAKILL (which this subreddit is about) in the level called 5-2!! see there is this *hampter* on top of the ship and the same *hampter* can be seen here which means this is directly related to the video game ULTRAKILL because it contains a *hampter* Captains! To finish off March strong, we have decided to release our next ship- please welcome Swedish battleship X Vasa...2h agoCaptains! We know there are several historical ships you want represented in game, but we can only release like one or two per year, so instead we've decided to release Vasa! Captains, Vasa is a Swedish battleship, since Sweden was famous for their battleship fleet and of course the numerous designs they had for them conveniently lying around for us. We tried to recreate this historically plausible design as accurately as we could. Vasa excels at combat at any range, with her available consumables especially, such as her toggleable Damage Control party, super-legit-no-BS-100%verified-unquestionable-fully-competent-hyperspecialized Repair Team, 500% engine boost, and other consumables. ... My pitch for Absolute Dexter2h agoSo a while back I saw [this post](https://www.reddit.com/r/Dexter/comments/1rh9dxy/what_would_an_absolute_dexter_look_like/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button) on the subreddit asking everyone what an Absolute Dexter would be like and I ended up thinking about it way too much and attempted to make a pitch for an Absolute Dexter series and tried creating brand new versions of the major and core Dexter characters since I didn't really feel like coming up with everybody and thought it would take too long but maybe someday I'll create Absolute Masuka although the thought of that terrifies me. I also di... STAR WARS: THE RISE OF SKYWALKER (SPECIAL EDITION) - a half-assed pass at HAL9000 & Spence’s Episode 9!2h ago**This was already a solved problem.** About 4 years ago, even. Both [HAL9000](https://www.reddit.com/user/KirkAFur/) and [Spence](https://www.reddit.com/user/SpenceEdit/) turned in much lauded, much loved (and rightfully so!) *hard* work to help bring Rise of Skywalker more in line with the films that preceded it, and Star Wars as a whole. As such, this isn’t really an *official* release, whatever that means (none of what we do here is official, LOL). What this is, is a tweaked/rearranged/rescored version of what was, that focuses primarily on Rey, with Kylo/Ben as a supporting character, not co-lead. It’s since been suggested maybe I share this (until now) personal cut, made for my Pl... PLEAS HELP ME IF YOU CAN2h agoevery time i open the game it crash in press any key i lost 50h play time i did keep my progress /saved fill/ when i delete the game and put again it doesn't work and if i start fresh it after redownload it play 2/3h the same crash when i co offline and come back to play Noah The Bio-Morph: Of Space Lizards and Sheep. Part 12h agoNo one got the Reference i put in the last chapter. Lery, is the Venlil Leroy Jenkins. We'll be bouncing between Sara and Noah in this chapter. Also, to those that have posted that once the translators get up and running the gig will be up? Did you honestly think those running the system would leave such a glaring hole? That is to say, the Venlil translators won't have such a restriction though. But any 'human' translators won't work on them. <----> [\[Prev\]](https://www.reddit.com/r/NatureofPredators/comments/1ruld24/noah_the_biomorph_tarvas_emotional_rollercoaster/) [\[First\]](https://www.reddit.com/r/NatureofPredators/comments/1qzl6hu/noah_the... Do we need a 'vibe DevOps' layer?2h agowe're in this weird spot where vibe-y code generators spit out frontend and backend stuff fast, but deployments still fall apart once you go past prototypes. so you can ship code in a day and then spend a week wrestling with terraform or platform quirks, which is wild. i keep thinking, what if there was a ""vibe DevOps"" layer - well, sorry, what if there was a web app or a vscode extension that you point at your repo and it actually understands the app? it would deploy to your own cloud accounts, set up CI/CD, containers, autoscaling, infra, envs, the usual, without forcing you into platform hacks. not some lock-in platform, but something that reads package.json, do... Do we need a 'vibe DevOps' layer?2h agoSo we're at this weird spot where vibe coding tools spit out frontend and backend fast, but deployments still **** up once you go past prototypes. You can ship code in hours and then spend days wrestling with AWS, Azure, Render, whatever, or just do manual DevOps stuff. Makes me wonder if there should be a 'vibe DevOps' layer - like a web app or VS Code extension that actually reads your repo and figures out deployments. It would use your cloud accounts, set up CI/CD, containers, scaling, infra - all automated rather than locking you into some platform hack. Feels like it could bridge the gap between toy apps and real production, but maybe I'm missing something obvious. L... Do we need a 'vibe DevOps' layer?2h agoWeird spot right now: vibe coding tools spit out frontend/backend fast, but deployments still die once it's more than a toy. So you can ship a prototype in an afternoon, then spend days wrestling AWS or whatever, or rewrite stuff to fit a platform. What if there was a 'vibe DevOps' layer - like a web app or VS Code extension that actually reads your repo and figures out the right infra? It'd use your cloud accounts, set up CI/CD, containers, scaling, infra - automatically, without locking you into Render-specific hacks. Feels like that could close the gap between fast codegen and real production apps. Maybe obvious, maybe not, I dunno. How are folks solving this now? Dock... Reject the Oakland Power Grab!2h agoOp-ed published in today's SF Chronicle. https://preview.redd.it/3qiwsdzovmqg1.png?width=1100&format=png&auto=webp&s=dec5e50b85eea8b7b59e1ba7106e8951579aa5a7 Reject the Oakland Power Grab!2h agoOp-ed published in today's SF Chronicle. [Reject the Power Grab!](https://preview.redd.it/hcis4qzevmqg1.png?width=1100&format=png&auto=webp&s=1c5f632400d375b4ef18c3473ddd248fa3737d23) Do we need a 'vibe DevOps' layer?3h agowe're in that weird spot where vibe coding tools spit out frontend and backend code really fast, but deploying anything real still hurts. prototypes? fine. simple CRUD? fine. but once you need scaling, secrets, custom infra, stuff breaks. so devs either babysit manual DevOps or rewrite the whole thing to make aws/azure/render/digitalocean happy. what if there was a 'vibe DevOps' layer - a web app or a vscode extension where you drop a repo or zip and it actually understands your app? it would connect to your cloud accounts, set up infra, containers, ci/cd, scaling, secrets, etc, all automated but not locking you into one platform. builds from your code, uses your creds, and ha... PixelRoot32 Sprite Tutorial - Complete Guide3h agoA beginner-friendly tutorial on using sprites in PixelRoot32 Game Engine. This guide covers the three sprite bit-depth formats supported by the engine: 1BPP (monochrome), 2BPP (4 colors), and 4BPP (16 colors). >**Note:** This tutorial is a continuation of the ["Hello World"](https://www.reddit.com/r/esp32projects/comments/1rzhpjl/i_made_a_hello_world_tutorial_for_creating_retro/) tutorial. In that tutorial, you learned how to create your first Scene, understand the init/update/draw cycle, and handle the input system. Now we're going one step further: learning how to display graphics using sprites. # Introduction In the previous tutorial, you created your first Scene ... Do we need vibe DevOps now?3h agoSo we're in this weird spot where vibe coding tools spit out frontend and backend code like nothing, but deployments still fall apart once you go past prototypes. You can ship fast, which is awesome, and then spend days doing manual DevOps or rewriting stuff to fit AWS, Azure, Render, DigitalOcean - ugh. I keep thinking there should be a 'vibe DevOps' layer - like a web app or VS Code plugin where you point it at your repo or upload a zip and it actually understands what your app needs. It would use your own cloud accounts, set up CI/CD, containers, scaling, infra - all the boring bits - but without locking you into some platform's weird hacks. Not talking about a magic o... Finally escaped the Scarlands but...3h agoSo... this is a somewhat strange story, but it started like many others with a few crashlanded pawns wondering what happened. Through some strange chance (or luck if you want to see it like that...), we landed in the Scarlands. Luckily the Scarlands contains many almost built ruins, which we quickly made use of on day one. After which we planted rice and potatoes on the very little soil we could find (most of it being stony soil...). Not too long after things went sideways, upside down, and any other way you can think of. Our optimistic colonists got hit with 3 heat waves practically back to back. Temperatures rose to a scorching 115 degrees, mood plummeted, and heatstroke started setting... [PRICECHECK] Full account / hangar as looking to sell soon.3h agoHi, looking to sell my star citizen account or its contents as I haven't played the game in years and don't plan to play in the future. The main contents are an exploration pack with Carrick and a Redeemer upgraded from Terrapin but the pack doesn't seem to be giftable. It also has a few ship upgrades like Redeemer to Merchantman etc. Any help or direction would be appreciated. https://preview.redd.it/3vmkgmdmnmqg1.png?width=802&format=png&auto=webp&s=bbd1c47de2dbd71b89c220bea9f6a53e48fa0ebf https://preview.redd.it/joy5welqnmqg1.png?width=882&format=png&auto=webp&s=3cae1213a32f887de813d89f40db1b6cb93c3491 https://preview.redd.... LCL vs. FCL for Furniture: The Real Damage Risks, Costs, and How to Protect Your Order3h ago# Why This Guide Matters (Especially for Furniture) Furniture is the *ultimate* stress test for international shipping. It’s bulky, fragile, and expensive to fix or replace. Unlike t-shirts or widgets, a single cracked table leg or chipped veneer can turn a profitable order into a loss. The LCL vs. FCL decision is where most importers—especially first-timers—get burned. I’ve shipped everything from sample chairs to full house fit-outs, and I’ve seen firsthand how the wrong choice (and the wrong prep) can cost you thousands. # 1. How LCL and FCL Actually Work (And Why It Matters) |**Feature**|**FCL (Full Container Load)**|**LCL (Less than Container Load)**| |:-|:-|:-| |How it wor... [WTS] 1921 Peace, 1883-CC Morgan, US90%, World Silver- Crowns, Chopmarked Yen, Peru, France, Mexico 8 Reales-& E...4h ago[PROOF](https://imgur.com/a/Y1RPdJv) **Shipping-** **$6 Ground Advantage** for packages under 8 oz or **$10 Priority**, shipped next business day. I can also do ***$1 Risky shipping*** for smaller coins, but I have no liability for untracked shipments **Payment-** **PayPal FF or Venmo FF**, *I do not have Zelle* Let me know if you have any offers, questions, or want more photos. Thanks! ***USA*** * **$1350**\---[1921 Peace MS 64 High Relief NGC](https://coindex.app/a/GRzBQb) * **~~$349~~**~~---~~[~~1883-CC Morgan MS63 NGC~~](https://coindex.app/a/TSEGmH) ***FINE SILVER, 90%, & PROOF SETS*** * **~~$45~~**~~---$1FV Washington Quarters, up to $6FV available~~ ***WORLD LOTS*** *... Living in the Light Workbook: A Guide for Personal and Planetary Transformation by Shakti Gawain4h ago🌿 **Detailed Overview:** Shakti Gawain's *Living in the Light Workbook: A Guide for Personal and Planetary Transformation* is a practical, interactive companion guide designed to translate the core principles of her seminal work, *Living in the Light*, into direct, lived experience. The book is structured as a collection of 45 new and revised exercises and meditations, meticulously crafted to guide the reader on a journey of deep inner exploration. Its philosophical foundation is rooted in the New Thought and human potential movement, centered on the belief that true personal transformation inevitably leads to planetary transformation. The principal teaching is that by developing... Content Safety: All discussions are automatically filtered for inappropriate content to ensure a safe browsing experience. |
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